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H1Z1 Patch 12.08
H1Z1 servers will be coming offline 12.08.

Für den 12.08 gibt es mal wieder ein neues Update für die H1Z1-Server.
Diesmal wieder massenhaft Bugfixes und kaum Neuerungen.
Hier die wichtigsten Änderungen:

  • Türen-Code: Ab jetzt kann der Code für Türen 16 Stellen haben.
  • Ladebildschirm: Ab jetzt sieht man am Ladebildschirm einen Status (Ladekreis).
H1Z1 Let´s Play

Wenn ihr lust habt, schaut doch mal bei meinem H1Z1 Let´s Play vorbei! Team Battle Royal Win! :)

Patchnotes 12.08.2015

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Game Update 8/12

Features:

  • A new crate is now available for the H1Z1 Invitational! Find out more details here!
  • Feel a bit more secure! 16 character pass codes on doors are available!
  • You look a little lost. Game hints are now on the Loading screen.
  • Can’t find your stuff? New grouping controls are now in the inventory screen to help.

Additional Features:

  • Loading screen spinner and status
  • Adjustments to VoIP displays for groups and solo players
  • Added base security system that requires doors to be removed before accessing an enclosed area

Bug Fixes:

  • Fix for several cases causing endless loading screen and crash after start of round in BR worlds
  • Fix for some vehicles not saving locations correctly
  • Fix for quirky group display when initially added to group
  • Fix for graphics settings exploit for seeing through objects briefly
  • Fix for duplication exploit involving ammo
  • Fix for parts of models not rendering (including some cases of invisible players)
  • Fix for lost focus on UI with Steam Overlay active (mostly Windows 10 machines)
  • Fix for many cases of containers immediately closing when being looted
  • Fix to code preventing some files from properly loading
  • Fixes to help prevent additional cases for vehicles not staying on top of objects
  • Vehicles whose drivers disconnect should stop far more quickly and no longer go on international flights
  • Adjustments to help prevent damage issued on initial login
  • Adjustments for water impact effects
  • Adjustments to address client/server desync (that was causing invisible players)
  • Adjustments to address rubber-banding movement
  • Added some additional variety in branch and leaf harvesting effects
  • Weapon image/texture adjustments
  • Color adjustments to many textures
  • Adjustments to jumping height and mechanics have been made.
  • Adjustments to falling damage calculations have been made.
  • Adjusted "hold breath" sounds
  • Adjusted "damaged" effect
  • Adjustments to address vehicle desync issues when other vehicles come into view

Categories: Allgemein, H1Z1, News, Patch

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